I noticed if I resize any one object in the frame editor (for example, a platform background object), and it has multiple copies (duplicates, NOT clones, but duplicates) it takes effect for ALL of the duplicates of this object.
Is it possible to resize just ONE of the duplicated objects instead of taking effect of all of the duplicates?
I actually wanted to do this for an active object, since I have coded some events for it. Don't want to have to make the same code just for a different object that I would have to clone. Since I am using group events, it won't seem to work for global events.